WYWIADY


Chat z twórcami MK:DA
Twórcy MK:DA wypowiadają się na temat swojego dzieła na kanale IRC #mortalkombat

[21:35] <Scott-Howell> Welcome to The #mortalkombat IRC Network's Fight Night Event with the Mortal Kombat: Deadly Alliance Development Team!
[21:35] <Scott-Howell> A transcript of tonight's event will be made available immediately following the chat at - http://www.mk5.org/.
[21:35] <Scott-Howell> .::MK5.ORG - The Voice of Mortal Kombat: Deadly Alliance::.
[21:35] <Scott-Howell> First we would like to thank Randy Severin and John Podlasek of Midway Games - http://www.midway.com - for making this chatting event possible! And of course, all of the Development Team members here tonight. Your hosts for the evening are Scott-Howell and DArqueBishop of MK5.org.
[21:35] <Scott-Howell> Mortal Kombat: Deadly Alliance, which was released on Fatality Friday, November 22nd, 2002, delivers the highly acclaimed series to the next-generation consoles with a lethal dose of unparalleled brutality, supernatural mystique and a reinvented fighting system.
[21:35] <Scott-Howell> For more information on this most recent incarnation of the Mortal Kombat series, please visit the Official Mortal Kombat: Deadly Alliance Website located at - http://www.mortalkombat.midway.com .
[21:35] <Scott-Howell> Also, for quick references to game secrets and printable move lists, visit MK5.org's guide at - http://mkda.mk5.org/ .
[21:36] <Scott-Howell> To begin tonight's event we will start with quick introductions. Starting with Ed-Boon, please state what your role was in MK: Deadly Alliance.
[21:36] <Tony-Goskie> Hi.
[21:36] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[21:36] <Ed-Boon> Well, I was involved with MK since the beginning. I am a game designer.
[21:37] <Scott-Howell> The rest you can tell the people here who you are in any order
[21:37] <Scott-Howell> What about you Tony?
[21:37] <Tony-Goskie> I have been doing backgrounds and f/x since MK2
[21:38] <Scott-Howell> Awesome. Robert or anybody else?
[21:38] <Total-MK> 851.. :)
[21:38] <Robert-Blum> Sure
[21:38] <Alexander-Barrentine> I'm a programmer on the game. First time in Mortal Kombat land. Also contributed some to the writing.
[21:39] <Robert-Blum> Sort of the new kid on the block. Joined the team beginning of '02 as a programmer. Did mostly rendering stuff...
[21:39] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[21:39] <Mike-Taran> This is mny first MK. I do primarily backgrounds.
[21:39] <DArqueBishop> Bot go boom.
[21:40] <Scott-Howell> Ok is that it for annoucements?
[21:40] <Scott-Howell> Ok then
[21:40] <Scott-Howell> With that done- let's begin Fight Night! Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[21:40] <DArqueBishop> Okay, I'm going to invoke moderator privilege and ask the first question myself.
[21:41] <DArqueBishop> Are there second or stage fatalities in Mortal Kombat: Deadly Alliance?
[21:41] <]{0MBAT> Or weapon fatalities :)
[21:42] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[21:42] <Ed-Boon> No there are not. We really wanted to put all of our emphasis on the actual fighting and not on the end of the round
[21:43] <DArqueBishop> rarest1 asks: 'is there going to be a sequel to MK:DA?'
[21:43] <]{0MBAT> <Steve-Beran> I was responsible for some character design, menu design and some animation
[21:44] <Mike-Taran> not necessarily a sequel , but you certainly haven't seen the last of MK
[21:45] <DArqueBishop> PainGame asks: 'Are there any more secret characters besides MoKap and Blaze/'
[21:45] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[21:46] <Steve-Beran> You gotta keep playing to find out
[21:46] <Ed-Boon> no more questions?
[21:47] <DArqueBishop> smma asks: 'Is there anything down the right hallway from the menu?'
[21:47] <Mike-Taran> there is in fact another hallway
[21:47] <Scott-Howell> Hmm
[21:47] <DArqueBishop> Shinnokzx asks: 'Ed and Team: Any MK Collections in the works? You said with the introduction of DVD format for gaming, it will certainly add a possibility to an MK Collection game. Has plans evolved any?'
[21:47] <Mike-Taran> the right hallway goes to a set of stairs leading down...
[21:48] <DArqueBishop> dummyinacan asks: 'In the krypt, what do the whispers really say?'
[21:48] <]{0MBAT> Wait, daruqe, slow down
[21:48] <Mike-Taran> unfortunately it cannot be accessed, and was intended to be another menu area.
[21:48] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[21:48] <Ed-Boon> In the works right now are the European PAL versions of MKDA.....but an MK Kollection is something I personally would LOVE to do !!
[21:49] <]{0MBAT> DamRho asks: 'is 12:43 a clue to a secret or has any relevance in the game at all?'
[21:50] <Alexander-Barrentine> The 12:43 thing sounds like a quirk. Unfortunately, the programmer of the krypt has left for a cruise, so we can't put it to him directly. I recommend experimenting with it some more.
[21:51] <Scott-Howell> Souledge316 asks: 'For Ed Boon: First of all congrats on such a great game. Now my question, is there any special meaning or reason as to why there are Gold Koffins in the Krypt? Thanks and keep up the great work, cant wait for MKDA2.'
[21:52] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[21:53] <Ed-Boon> The Gold Coffins are there so players will know where SOME of the good stuff is. We didnt want you to be completely in the dark with 600+ koffins !!!
[21:53] <DArqueBishop> The_Purple_Bunny asks: 'Guys, how did you feel about Midway pulling out of the arcade business, and how did you take the challenge of having to make a game for 4 systems you've never worked with before?'
[21:54] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[21:54] <Robert-Blum> Well, for the arcade business - that was obviously a very sad moment.
[21:55] <Robert-Blum> As for the multiple systems - yes, it was quite a challenge. But it was also a very interesting thing to do. Definitely lots of fun
[21:55] <Tony-Goskie> It was refreshing, using all 3 engines. We always had to deal with cutting corners for the arcade to make things look good.
[21:55] <Robert-Blum> And the 4th system (GBA) was actually another team. Kudos to them for delivering a great GBA fighter
[21:56] <Total-MK> OnyxAleins asks: 'Due to the success of Mortal Kombat: Deadly Alliance, are you planning on making a MK6. If so, is the boss gonna have anything to do with the Dragon King, or with him in Reptile's body? (Considering Reptile's ending is real)'
[21:56] <Steve-Beran> We had a lot more freedom designing for the home systems than we did for arcade
[21:57] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[21:58] <Mike-Taran> Without a doubt there will be another MK game. We are working on it as we speak....
[21:59] <Alexander-Barrentine> We haven't settled on a storyline for the next MK game, but the Dragon King was obviously a significant plot element in MKDA. He likely will be showing up for the next round.
[21:59] <]{0MBAT> kaoken3 asks: 'Do Blaze and Mokap have fatalities?'
[22:00] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[22:00] <Tony-Goskie> I can just see him now!!!
[22:02] <]{0MBAT> And does Moloch have one
[22:02] <]{0MBAT> for that mater
[22:02] <]{0MBAT> matter*
[22:03] <Paulo-Garcia> Blaze and Mokap were added to the line-up close to our ship date and there wasn't enough time for them to get their own fatalities. also secret characters and bosses in the past mk games have not had their own fatalities
[22:03] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[22:03] <Acj> Chance633 asks: 'What happened to Quan Chi's living weapon?'
[22:04] <Tony-Goskie> it was tossed around and think we just got overloaded with other things
[22:05] <DArqueBishop> As you're probably aware, the X-Box version has a glitch where the game hangs if you do Frost's ice freeze. Do you know if anything is being planned in regards to that?
[22:05] <Mike-Taran> Quan Chi's living weapon ( a staff full of wasps) was developed in concept only. He was given the double broadswords fighting style.
[22:06] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[22:06] <Mike-Taran> As far as the barriers in the stages, they cannot be broken to expanfd the fight area. Maybe we will have time to develop something like that in the next MK
[22:07] <Tony-Goskie> Yeah, A ring-out option would be koll.
[22:08] <Mike-Taran> As far as the frost issue, it is extremely random and rare. we are investigating the best way to handle it....
[22:08] <Jonin01> Msmma asks: 'Is there any thing left for us to discover in the game? More Krypt secrets?'
[22:09] <Paulo-Garcia> There is atleast one secret that is not known yet on all the platforms. As far as I know noone has found it yet
[22:09] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[22:10] <Scott-Howell> Sounds cool Paulo, that will get the message boards fired up I'm sure
[22:10] <CCShadow> I bet
[22:10] <Scott-Howell> Welcome John Vogel to #mortalkombat (He's sansie)
[22:10] <Tony-Goskie> Just in time
[22:11] <Scott-Howell> I'm going to break the rules and ask a question
[22:11] <]{0MBAT> Kombat19 asks: 'whats happed to your web site ed?'
[22:11] <]{0MBAT> wait scott
[22:11] <Scott-Howell> And Kombat took the words right out of my mouth
[22:11] <Scott-Howell> lol
[22:11] <Total-MK> Total-MK Asks: 'Did you get the idea for 'Cooking With Scorpion' from the MK Kard game, Kard 'Cooking With Kano' ? '
[22:11] <Jonin01> again lol
[22:11] <Tony-Goskie> I have no idea??
[22:12] <Scott-Howell> Ok this one's for Ed
[22:12] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[22:12] <Scott-Howell> I think people want you to bring back Noob.com - Do you have any plans to?
[22:13] <Mike-Taran> the Cookw scorp video is a promotional piece that was played in hotel Tv channels. When MK was being shown at industry trade shows, Midway would buy commercial time in the hotel room TV channels. This was one of many great spots.
[22:13] <Total-MK> woah, thats awesome :)
[22:13] <]{0MBAT> Isn't it?
[22:13] <CCShadow> Great video
[22:13] <Tony-Goskie> I forgot about that
[22:14] <Steve-Beran> I think our creative media department came up with that one.
[22:14] <]{0MBAT> Ladies and gentleman, Ed has left the building!
[22:15] <Tony-Goskie> Bye ED
[22:15] <Total-MK> mister_satan666 asks: 'what happened to clothes ripper and body damage?'
[22:15] <Tony-Goskie> ...'s away
[22:15] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[22:15] <Robert-Blum> The body damage actually is in - as facial damage.
[22:15] <DArqueBishop> loser99 asks: 'Any plans to balance the gameplay with an update? Would you add online play over Xbox Live! with an update to allow world-wide competition?'
[22:16] <Robert-Blum> There were a few technical things that were keeping us from doing the cloth-ripping this time around - but I'm sure we want it in the next one :)
[22:16] <Paulo-Garcia> What parts of the gameplay do ppl feel are unbalanced? I haven't really read much on this anywhere.
[22:16] <Alexander-Barrentine> We discussed going online for this round, but the market was really only just forming at that time. It's definitely something we will consider for the next game.
[22:17] <DArqueBishop> mister_satan666 asks: 'is the older sub-zero brother still dead? will he ever return?'
[22:18] <Tony-Goskie> John?
[22:18] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[22:19] <sansie> I didn't know how to work this
[22:19] <Scott-Howell> Haha
[22:19] <Ernigmac> Heh
[22:19] <Total-MK> :)
[22:19] <Tony-Goskie> ;0
[22:19] <sansie> hi
[22:19] <Scott-Howell> Welcome to MK Chat's for Dummy's.
[22:19] <sansie> hi mob
[22:19] <Ernigmac> 834 people would welcome you if they could, John.
[22:19] <sansie> how's you're playing thumb?
[22:20] <DArqueBishop> Okay, John.
[22:20] <DArqueBishop> mister_satan666 asks: 'is the older sub-zero brother still dead? will he ever return?'
[22:20] <sansie> If i have my subs straight... you mean the one from mk1... I think he's oficially dead.
[22:20] <]{0MBAT> ok John...
[22:20] <]{0MBAT> the other one:
[22:20] <]{0MBAT> SimplyDisturbing asks: 'What officially happened to Shinnok after MK4'
[22:20] <DArqueBishop> FatsJuggalo asks: 'in the discription of the drum arena it says that if there is a draw there, you can fight the big drummer dude.. is there any relevance to that?'
[22:21] <sansie> But with all the realms and possibilities in MK... it isn't impossible to bring him back
[22:21] <sansie> imagine 2 sub zeroes in an mk!!
[22:21] <Ernigmac> Heh
[22:21] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[22:21] <Ernigmac> It'd be like...UMK3!
[22:21] <sansie> Tony can answer the one about the drummer...
[22:22] <DArqueBishop> <sansie> he was defeated because Quan has stolen his amulet. he was therefore vounerable.
[22:22] <sansie> uh.. yeah.. I guess there HAVE been MKs with both subs
[22:22] <DArqueBishop> (Just thought I'd go ahead and throw that in. :) )
[22:22] <Tony-Goskie> it was an idea I had, but with time we had to complete the game it was not donw. Unless a programmer put it in thier secretly?
[22:22] <sansie> thanks, darque..
[22:22] <Robert-Blum> No, we'd never do that, Tony ;)
[22:23] <Alexander-Barrentine> No drawn matches, I'm afraid. Someone must win.
[22:23] <Tony-Goskie> but...but.. you said it was?
[22:23] <sansie> People have been asking me about the 12:45 coffin thing or whatever.
[22:23] <CCShadow> 12:43
[22:23] <]{0MBAT> what's your answer?
[22:23] <sansie> i haven't even seen it. Anyone know what that is?
[22:24] <]{0MBAT> they said the guy that made the krypt is on vacation
[22:24] <Total-MK> ErmacWho asks: 'Good job on Reptile's new look. Will he look different in the next game (if he's on there)?'
[22:24] <]{0MBAT> yeah, one of kenshi's glass eyes says 12:43 on it or something
[22:24] <Tony-Goskie> Its in the Kenshi eyeball gag i thought?
[22:24] <sansie> i hope we can get rep to look more like a dragon in the next game
[22:24] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[22:24] <DArqueBishop> smoke22980 asks: 'Is there a Cheat Menu in the Game?'
[22:24] <Mike-Taran> i answered the 12:43 question, it does not have any significance and is not a Bible reference
[22:24] <Tony-Goskie> True That
[22:25] <Alexander-Barrentine> Reptile's ending has him being ripped apart and reformed as the Dragon King. I'm sure that when he returns, he will be bigger and badder than ever.
[22:25] <Steve-Beran> reptile will definitely evolve in the next game
[22:25] <Ernigmac> Amen brother.
[22:25] <Scott-Howell> Sounds great!
[22:25] <Acj> Sure does. =)
[22:25] <DArqueBishop> JERMAC_2000 asks: 'The Konquest missions were a great addition to the serie's. Will these same types of Training missions be in the next mortal kombat? Also, congrats to the Konquest team who worked on them (BRIAN and PAULO)'
[22:25] <sansie> Mick... I don't know most of the secrets...
[22:26] <Robert-Blum> Hey, don't forget Alexander! :)
[22:26] <sansie> Anyone want to vent about Mokap?
[22:26] <Mike-Taran> Reptile will actually De-evolve, there is a loading image that shows the progression....
[22:26] <]{0MBAT> Heh, I thought Mokap's ending was hilarious
[22:26] <Tony-Goskie> ;)
[22:26] <Brian-Lebaron> we couldn't have done it with out alexander ...
[22:26] <sansie> To be honest... the Devolve thing probably isn't what will happen in the next game...
[22:26] <Alexander-Barrentine> Thanks! Happy you like them! The training was helpful even for us in house, and really help bring new gamers into the MK fold.
[22:27] <Alexander-Barrentine> I suspect that gameplay mode will continue to grow and evolve in later chapters.
[22:27] <sansie> he'lll more likely transform into a dragon.. which is cooler than devolving any further
[22:27] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[22:27] <Tony-Goskie> Ya KONQUEST mode is a great introduction to the game.
[22:27] <Mike-Taran> there is no cheat menu in the game.
[22:27] <DArqueBishop> MuRdOiNk asks: 'For John Vogel, How born the idea to add to Mokap in the game???'
[22:27] <Total-MK> #Mortalkombat has a total of 838 users currently. 11 Operators & 11 Voiced Users.
[22:27] <sansie> the slow recover is probably a gameplay 'feature'...
[22:28] <sansie> to make sure that there would be a punishment for missing a powerful move there would be a brief pause for the opponent to attack
[22:29] <sansie> mokap was a late addition. He wasn't intended to be the next smoke or baraka
[22:29] <DArqueBishop> Okay. This is something I wanted to ask...
[22:30] <Total-MK> if anyone has a Kahn question send it to the bot now.
[22:30] <sansie> sonya is a big user of slim fast
[22:30] <DArqueBishop> What are your thoughts on the various parody projects, such as Mopologies (John the MK Janitor), MK 4.5 (a total conversion of MK4), and Mushroom Kombat (MK redone using Super Mario 3 sprites)?
[22:30] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[22:30] <DArqueBishop> (Sorry, folks, but I meant to ask thius at E3 and never got the chance.)
[22:30] <Acj> <DArqueBishop> Okay. This is something I wanted to ask... <--- and me too.
[22:31] <Acj> =)
[22:31] <]{0MBAT> bourwa asks: 'Does the guy on vacation for the 12:43 thing have a cell phone so you guys can call and bug him? j/k' <-- hahaha
[22:31] <Total-MK> The_Purple_Bunny asks: 'Guys, to possibly clear once and for all, what is the official statement on Reiko. Is he Shao Kahn, or not?'
[22:31] <Robert-Blum> I think he deserves not being called during his vacation :)
[22:31] <sansie> the recover after the spear is that way probably because of how powerful it is...
[22:31] <Tony-Goskie> I am not feeling well ;(
[22:32] <DArqueBishop> Buck up, solider!
[22:32] <CCShadow> Take it in stride!
[22:32] <sansie> There is a risk to performing powerful moves... if you screw up, you leave yourself open.
[22:32] <]{0MBAT> Tony, at least you're using proper English.
[22:32] <Alexander-Barrentine> I haven't seen any of those parodies (perhaps some links?), but personally, I like the spirit of similar projects.
[22:33] <]{0MBAT> Have you guys seen the parodies in Cracked magazine?
[22:33] <Steve-Beran> haven't seen them
[22:33] <Tony-Goskie> Not new ones
[22:33] <Scott-Howell> I'll try to gather some nicks for you Alexander
[22:33] <Acj> Links can be aranged, Alexander-Barrentine.
[22:33] <sansie> woob.. thaT WOULD GET CRAZY IF WE HAD TO KEEP TRACK OF PRIVATE CHATS...
[22:33] <MKBot> Just a Reminder: Tonight's chatting event is moderated. In order to participate, double click MKBot in the user list to your right and type in your question for the development team!
[22:33] <sansie> oops.. sorry about the caps

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